A young Oxford biologist wrote it in 1976. It carried one idea out of the journals and into the world, and coined a word on the way: meme.
Evolution doesn’t serve the species or the group. It counts copies, and what gets copied is genes. Take the gene’s point of view and the puzzles dissolve: why animals fight, why they help family, why they help strangers. 8 big ideas, each with a picture and a toy to play with.
Five words carry the whole book. Learn these and the rest follows.
13 chapters, drawn as 13 rungs of DNA. Tap an idea to light up where it lives. Tap a chapter to see what it carries.
The idea-to-chapter map is our reading, not Dawkins’s. Titles follow the 1989 and later editions; chapters 12 and 13 arrived in 1989.
At the centre: genes that copy themselves. Around it, one loop: genes build bodies; bodies that spread more copies win. That single rule yields family help, traded favours and stable balances. Then humans start a second copying game, with ideas. Tap any box.
Read the front. Say the idea aloud, in your own words. Tap to check. Repeat tomorrow: spacing is what makes memory stick.
This page explains The Selfish Gene by Richard Dawkins (1976; expanded 1989; later anniversary editions) for learning. A summary in our own words, not a copy of the book. Quotes are short lines widely attributed to Dawkins (or, where noted, to others he quotes); check your edition. The simulations are teaching models: they show the logic of the ideas, not real biological data.